pub fn transform_shape(
frame: &Transform3D<f64>,
local: &CuCollisionShape,
out_world: &mut CuCollisionShape,
)Expand description
Transforms a local CuCollisionShape by frame and writes the world-space shape into out_world.
pub fn transform_shape(
frame: &Transform3D<f64>,
local: &CuCollisionShape,
out_world: &mut CuCollisionShape,
)Transforms a local CuCollisionShape by frame and writes the world-space shape into out_world.